﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ROMAP.Entities.Tiles
{
    public class StartTile: Tile
    {
        public StartTile()
        {
            Initialize();
        }

        protected override void Initialize()
        {
            _tilePosition = new Utilities.Vector2i();
        }

        protected string CreateSprite()
        {
            return "";
        }

        public override void Activity()
        {
            throw new NotImplementedException();
        }
    }
}
